Date
February – April 2023
February – April 2023
Project Type
Game design / Solo
Game design / Solo
Tools
Photoshop, Illustrator
Photoshop, Illustrator
Location
New York
New York
01 | Overview
02 | Research
tons of plastic waste is generated by textile production annually
clothing items are thrown away in the us per year
of global emissions contributed by the fashion industry yearly
Benchmarking
Compare the drawbacks of four sustainability methods adopted by the fashion industry from the perspectives of factory, retail, and customer stakeholders.
Conclusion
The most straightforward method is to alter consumer purchasing behaviors, motivating them to buy less often utilize their current clothing more frequently.
03 | Interview
Research shows that women make up 83% of US consumer spending. To create an approximate user persona, three of four interviewees are women living in the US.
Sustainability
Sustainability is not the primary factor people consider when making a purchase.
Sustainability is not the primary factor people consider when making a purchase.
Price
Compared to other market segments, fashion students consider price relatively less when makin purchases.
Compared to other market segments, fashion students consider price relatively less when makin purchases.
Shopping Habits
People tend to value acquiring new clothes over using items they already have in their wardrobes.
People tend to value acquiring new clothes over using items they already have in their wardrobes.
Learning
Professors sometimes recognize that students do not read lengthy essays assigned to them regarding sustainability.
Professors sometimes recognize that students do not read lengthy essays assigned to them regarding sustainability.
04 | Problem Statement
How might we shift fashion students' buying habits and attitudes towards prioritizing high-quality, timeless clothing options that can be worn for longer periods, in order to reduce waste in the fashion industry and promote sustainable fashion?
05 | Persona
Name : Patricia
Age : 21 years old
Location : New York
Profession : Fashion student
Income : Family support
Age : 21 years old
Location : New York
Profession : Fashion student
Income : Family support
Consumer Habits
- Buys clothes for special occasions and traveling
- Buys clothes every 2 weeks and buys 3-4 items each time
- Takes friends' suggestions into consideration while shoppin
- Values unique clothing to express identity as a fashion student
- Buys clothes for special occasions and traveling
- Buys clothes every 2 weeks and buys 3-4 items each time
- Takes friends' suggestions into consideration while shoppin
- Values unique clothing to express identity as a fashion student
Buying Preference
Styling Preference
06 | User Journey
Online & In Store Shopping Experience
07 | Insights
Assignments and activities related to sustainability are not engaging, resulting in inefficient transmission of sustainability concepts.
Having an excessive number of clothes often results in forgetting about items one already owns.
Clothes are often purchased that are only intended for one-time use.
08 | Concept
09 | Iteration
LOW-FI PROTOTYPE
USER TEST
“The Recycling Center should restore more trees.”
“I need a system to help me track the online orders I haven’t received yet.”